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WebGL Earth
Posted: Sat 01 Oct 2011 1:28 pm
by mcrossley
Nice 3D globe in WebGL and HTML 5 Canavas - no plugins required and runs on mobile devices too.
This would be cool for the Cumulus user map!
Edit: Except for the lack of support in IE9

Re: WebGL Earth
Posted: Sat 01 Oct 2011 1:29 pm
by steve
A link would be brilliant

Re: WebGL Earth
Posted: Sat 01 Oct 2011 1:36 pm
by mcrossley
Doh, do I have to do everything for you!
http://www.webglearth.org
Click on the "Live Demo" link

Re: WebGL Earth
Posted: Sat 01 Oct 2011 1:42 pm
by steve
Very nice.
Re: WebGL Earth
Posted: Sat 01 Oct 2011 3:30 pm
by beteljuice
It said my just updated FF no good !
Had to update my (not very old) NVidia drivers - the beteljuice hates updating 'important' drivers

Re: WebGL Earth
Posted: Sat 01 Oct 2011 4:02 pm
by mcrossley
There is a fairly widespread feeling that webGL is evil and a road that should not be gone down. I tend to agree as it means browser client code is diving into low level drivers to access OpenGL. However 'serious' graphics work with HTML5 is stuck at the moment with a 2D canvas and no real access to GPU acceleration. I'd love to have native 3D access in HTML5, then I could get rid of Flash, but Flash allows me to write shaders for the GPU to get performance.
The webGL Earth demo is still pretty smart though!